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Originally posted by DrizzlyDunlop:I'm not quite sure if I'm just an idiot or what, but I was wondering if you could choose any other weapons than the SMG? If not will that be added anytime soon? Thanks!!At the moment as have the SMG in-game, and we're planning on adding totally 27 weapons (3 types of each weapon class) as we progress with development. If you'd like an idea of how the customisation will work, please try the Bullseye prototype - the link is in my sig - as this will give you a good indication.We've got a long way to go yet, but there's going to be lots of stuff added to Interstellar Marines:)/ PhyrefliCommunity & PR TeamFollow me on Twitter:Join me on Steam:Check out our 2 single player prototypes: www.interstellarmarines.com and www.interstellarmarines.com.
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Why Early Access?“Early Access have allowed us to develop the core features and technology platform of the game of our dreams in the making, which would not have been possible otherwise. We're at a point now where we can finally start to attract the attention of publishers/investors and complete the game; kickstarting this ambitious franchise.
You can follow our progress & recommend publishers for us to work with on our.”Approximately how long will this game be in Early Access?“In June 2016 we started looking for a publisher/investor to fund the completion of Interstellar Marines: Aspiration and help us release out of Early Access on Steam and port it onto PS4 and Xbox One consoles. Once we have finalized an investment/publishing agreement, we estimate 17 months from that date until Interstellar Marines: Aspiration is completed. We're extremely honored to spend this time with you, the player, and share the experience all the way from pre-alpha to the release.”How is the full version planned to differ from the Early Access version?“Spearhead and Frontliner Editions will only be available in Early Access for those brave enough to support our quest to make the game of our dreams. For the full version we plan on having a Regular and Deluxe Edition. About This GameInterstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scripted AI. Play Singleplayer or Co-op/PvP on servers around the world.Interstellar Marines is inspired by movies such as Aliens, Starship Troopers and Saving Private Ryan; and games such as Half-Life, Deus Ex, System Shock 2, and Rainbow Six 3: Raven Shield.Interstellar Marines is all about evolving the FPS recipe with the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.
A preview of me playing Interstellar Marines Bullseye! It's pretty cool and it's not your typical aiming camp. The more the points you get, the higher your level gets. The more higher level gets. A return to Don't Starve after leaving the game to mature out of beta and into the finished product! Come join me to find out what's new in the release state game.
Interstellar Warfare InitiativeIt is the dawn of the 22nd century, a time of great hopes and expectations. The discovery of a new and inexhaustible well of power known as Zero Point Energy has revolutionized space travel. Man has escaped the confines of Mother Earth, and gone on to colonize the solar system.But far away from public awareness an ambitious military project has already taken Man beyond the final frontier, and into the regions of the stars. The powerful Interplanetary Treaty Organization, ITO, is secretly constructing the first human settlement in another star system.You are a special forces soldier training to join the Interstellar Marines, a part of the secret Interstellar Warfare Initiative being established to protect humanity against potential threats from the confines of the unknown universe.It's time to evaluate the Interstellar Warfare Initiative and program evaluations are taking place at The Vault, ITO’s most advanced military facility on Earth enclosed deep beneath Groom Lake, Nevada. Supervised by SARA, ITO’s central neural network AI, SARA will program artificial weather and advanced combat training robots to test each warfare initiative to the limits.This is where the game begins.
7 Singleplayer/Co-op MissionsPlay 5 co-op and single-player missions against unscripted AI with dynamic environment effects or two pivotal missions inside the Interstellar Marines universe, The NeuroGen Incident and Assault on Starcrown Aerospace. Play singleplayer or co-op with up to three friends in intense action with more co-op and singleplayer missions to come!
Wargames (Sandbox Combat Arena)Unique sandbox combat arena in the making. Wargames is played across 9 distinct interconnected environment zones allowing 64 players to join in the scavenge for combat points, playing alone or in co-op. We have a special Wargames Steam Leaderboard which tracks Combat Points globally, monthly, and survivors of Wargames.9 Unique Multiplayer Maps Across 3 Game ModesTake your friends out in Deadlock, Deathmatch, and Team Deathmatch on maps featuring dynamic environment effects such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, moving platforms etc.
Realistic SimulationWith a physics-based dynamic character controller there are no floating hands, and you can even see your feet! The physically present combat helmet has a HUD projected onto the visor and is affected by dust, rain, fogging, and damage. Aim down the sight for the long shots and use the tactical laser to assist aim when hip firing, as there are no artificial crosshairs to break immersion. Use the intuitive crouch and cover system; spacebar (default) peeks over cover, and looking down leans you forward to see over ledges.
You can also shoot out the lights and prowl in darkness, or use the tactical flashlight if you’re afraid of the dark.We hope you enjoy the game, and look forward to developing it with you as we progress through Early Access!FOR THE LOVE OF THE GAME,Your team at Zero Point Software.
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